Some VFX updates

Above is a quick test I made using HitFilm, FXhome’s new super-amazing-does-everything video software. I may be biased.

I made a little tutorial to go with that video:

The lovely thing about making tutorials for HitFilm is how responsive it is – you don’t need to do any massaging of the screen capture to make it watchable. You can simply fire up Camtasia, switch on the H4n and put together the tutorial in real time as you use the software. It’s actually fun to do.

I’m not just working on FXhome-related videos. I’m also piecing together the first It’s A Trap sketch, which is taking a little longer than we’d hoped due to various post technical issues. Most of those have now been resolved so hopefully it’ll see the light of day soon.

What I did for 3 years

The last week was an interesting one. For the last 3 years-or-so I’ve been working at FXhome on a brand new video product called HitFilm. For most of those 3 years it was entirely under wraps, which meant I spent an awful lot of time promising our video fans that we were working on something cool, without being able to give any details.

A month and a half ago we finally announced the product, and on July 1st it was released to the world. Turns out that releasing a product to the public after 3 years of development is a rather unique mixture of exciting and terrifying. Fortunately, most of the feedback so far has been very positive.

A big thing for me is the new website at HitFilm.com. Having nurtured the FXhome.com community for the last 10 years (!) I’m eager to make sure that HitFilm.com carries on the traditions of fairness, good discussion and tolerance that we established at FXhome and which are so rare to find on the internet.

There’s so much more still to do and we have a fairly limitless bunch of ideas (and that’s before we even start getting into suggestions from the community), so there are exciting times still to come. It’s odd to think that HitFilm has only been out for a single week – it feels like months. Feedback in the age of social media is so instant and so 2-way that everything becomes quite intensified.

Anyway, check us out over at http://hitfilm.com. :)

Deliberate stupefication and why infocracy can save the world

This is a long, rambling post, in which I’m basically working out some ideas as I go. If you’re going to inflict it upon yourself, I suggest having access to a cup of tea and a comfy chair.

Update: This article from today’s Independent basically backs up everything I wrote below. The current power hierarchies are threatened by Twitter and Facebook, and will be attempting to shut them down or control them. Here in the UK they might do it in a slower, more surreptitious way than Egypt’s sudden shutdown, but it’s no less insidious.

Back in October 2009 I posted a rant called The idiot superclass. Inspired by then-recent cases of bigotry and prejudice while in a particularly short tempered mood, I essentially denounced most of the human race as idiotic and self-destructive and accredited any species progress and development to the ‘enlightened few’ that have struggled against 0ur crushing irrational nature since the beginning of time (to be clear, this ‘enlightened few’ definitely did not refer to any particular group – it was intentionally vague).

I’ve now come to the conclusion that most of what I wrote in that article is  incorrect – or, rather, it fails to consider the bigger picture. The key flaw in my theory was to assume that humans are simply predicated to be a bit thick; that we inevitably default towards stupid and counter-productive behaviour, even when our actions are in direct opposition to our own self-interest (hence people actively voting for policies and political parties that will make their lives worse).

So what is it that I missed before? What is it that makes so many people behave so contrary to their own self-interest, and contrary to all sense?

Information is the dividing line. The quality and quantity of information that an individual has access to is what defines them. Absorbing information gives an individual the benefit of independent thought and, crucially, also gives them power over those with less information, who don’t have the tools to stand up for themselves. Information can, of course, be falsified or manipulated, which is why more information is never a bad thing: a surplus of information helps to give context, so that the facts can be triangulated to get a little closer to the truth, and move away from interpretation driven by selfish agendas.

Power is directly linked to the flow of information – or, specifically, control over that flow, and limiting it for others. This is the case for governments, corporations, or any other kind of organisation. In many cases it’s a natural and sensible approach – a private sector company can function efficiently with a strong, defined hierarchy. The military requires a definite structure to work as it does. When run by people with everybody’s best interests in mind, an information-restricted system can work well.

But when it goes bad, it goes really bad. Soldiers willingly fighting for the Nazis. young people thinking that strapping bombs to themselves will actually help their causes. Companies exploiting developing areas of the world, beyond the gaze of regulators, minimum wages and safety concerns. This is made possible by the restricted flow of information. Soldiers can be easily convinced to do anything when their information is restricted. Citizens can be convinced of pretty much anything if you control the propaganda machine, and prevent their access to outside details.

Historically, governments and monarchies have controlled communications. This wasn’t just to maintain power, it was also part of the reason they got power in the first place: as with all things, those that know how to network tend to gain influence. By building networks and controlling who has access, a hierarchy is inevitably created in which the powerful are those with the wider networks.

For most of human history this made a lot of sense. It was a clever way to organise society: in a time when communicating with anybody outside of your village was a technical or physical challenge, it would have been those with effective communications networks that were able to maintain rule of law and structure. Monarchies with extended families, governments split into regions, able to send messages from one area to another relatively quickly. It was a good way to formalise civilisation and avoid anarchy – forming groups and hierarchies must have helped us develop from primitive societies.

As technology developed, societies grew. Trains, telegrams, powered ships, telephones, motor vehicles – they all helped to improve communications, but would always by maintaining the top-down power structure. Communications tools such as television and radio provided one-way conversations, with the station or network calling the shots, and viewers passively absorbing information from either the corporation or government.

The printing press was a big threat to the standard power setup, which is why it was treated with such suspicion – suddenly printed information wasn’t solely controlled by the church or by government, but could be created and mass produced, in theory, by anybody. Wikipedia has a nice section on ‘the Printing Revolution‘.

Except, of course, printing presses still generally remained exclusive to companies, rather than individuals, due to the expensive mechanical equipment required. The same economic restrictions applied to the emerging film industry in the 20th century. While in theory it was available to all, in practice it was very different.

Computers changed things – finally everybody had printing presses in their own homes. Cheap video cameras and digital editing opened up the moving image to anybody that wanted it, especially once the mobile phone hit.

Except there was still no easy way to actually distribute the material. There was still the information firewall of The Publisher, whether it be for magazines or newspapers or books or short films. While creating information was now easy, its actual spread was still controlled by relatively small groups or individuals. This isn’t to say that publishers are inherently bad (or good) – they do of course theoretically perform a very useful service of filtering out all the rubbish so that what is published is the good stuff. And pre-21st century they were absolutely essential.

Then along came the internet. For quite some time nobody really grasped what it could be. The internet takes the printing press and unshackles it from its physical bounds, giving everybody the ability to self-publish, whether it be written word, video or audio.

For those at the top, who have traditionally been in charge, this is a bit of a problem: when your power relies entirely on control of information, what happens when suddenly everybody has equal opportunity to spread information? This is a problem for political and commercial entities. For politicians, suddenly their propaganda and spin machines don’t work so well when people can check information from other resources and instantly publish their results. Companies now have to be more truthful with advertising – and, of course, good and bad word of mouth is vastly more powerful, able to make or break a product. The entertainment industry is particularly prone to panic, as can be seen by its international attempts to increase the power of copyright and clamp down on piracy – actions that often present themselves as something of a desperate death rattle, rather than a seizing of new opportunities. When a song can be mass produced and distributed almost instantly and without restriction, how do you put a value on it? What are the new entertainment models that make sense in the new world?

In the political arena, now that people can communicate with and organise each other, what is the role of government? When people can self-organise and exchange information effortlessly, why do you need an overseer to control things? Even with benevolent governments this is a difficult and no doubt concerning thought.

With more dubiously motivated governments it’s an active threat, a direct attack. We saw the internet play a role in the on-going Arab revolutions, when information distributed by Wikileaks helped to spark uprisings, with the revolutionaries using every tool of modern communications to organise themselves. The role of the internet only became fully apparent when Egypt’s ailing regime tried to pull the plug, presumably fully aware of how much power it was affording the protesters.

The Chinese government has been ahead of the curve on this issue, as it was one of the first to realise how dangerous the internet could be, quickly imposing its nationwide firewall in an attempt to maintain control over information. It seems to have worked relatively well for them.

With supposedly non-authoritarian governments now trying to create their own Great Firewalls, regulating social media and even using tragic natural disasters to achieve their aims, there’s a limited window in which the internet will remain a powerful tool for everybody. In 5-10 years it’ll be neutered, reduced down to a sanctioned and approved list of websites that don’t upset the status quo. Unless, that is, everybody uses this opportunity to change thousands of years of hierarchical dominance.

What’s the alternative? Something I’m particularly interested in is the concept of ‘infocracy’, a term previously used to describe relatively small-scale systems whereby spread of information is prioritised, creating a flatter hierarchy in which everybody has access. An interesting quote from the thrillingly-titled book Issues & trends of information technology management in contemporary organizations (hope that link works) is as follows:

Clawson observes that the industrial revolution generated a shift in the dominant management paradigm from aristocracy to bureaucracy, and he suggests that the information revolution is spawning a similar shift from bureaucracy to infocracy.

Give people access to information and it gives them the ability to govern their own lives.

Extremism occurs for many reasons, but one is that those who are drawn to it only have access to a limited, warped perspective on events. Same goes for those deceived by cults or dodgy TV faith healers. What about people that vote for political parties that are going to do enormous damage to their own country?

In other societies, women are deliberately forbidden an education, preventing them from having the knowledge and insight to govern their own destiny. Such patriarchal societies foster the made-up belief that men should be in charge and are somehow better. The only reason this can happen, the only reason the women let it happen, is because they’re denied the information to make the choice. Even if they’re able to discover the information later in life, it’s usually too late: the mental pathways are already sown, and it’s very difficult to reshape your view of the world.

So many problems are caused or exacerbated by a lack of information. In fact, I’d argue that almost every problem is, at its source, caused by a lack of good information.

Of course, an abundance of information has its own risks as well. It can be overwhelming, or impossible to absorb efficiently. But a collective effort can work, as evidenced by Wikipedia: a project that absolutely should not work according to my ‘idiot superclass’ concept. Wikipedia, thus far, is perhaps the best and biggest example of infocracy, of what can be achieved when everybody is given equal access to information. It’s not flawless, but then neither is any system.

We’re not going to see a gentle, peaceful shift into infocracy. Our societies and power structures are based upon thousands of years of hierarchy based upon restricted information. Inevitably, those in power won’t want to usher in a new era in which everybody is on a more equal level.

What’s really needed is an offshoot: a separate, experimental society running on deep infocratic ideals, without centuries of baggage to deal with. Done properly, I suspect such a society would prosper hugely and be transformative. A demonstration that society can bind itself together differently.

I doubt such a place will exist in my lifetime. So, instead, I’m going to write some fiction and live there by proxy.

SFL 48 Hour Film Challenge 2011!

20.49 Wednesday

Ok, I lied – one more blog update. It’s worth it, though, because it’s in order to show you the finished film:

I’ll be blogging in new blog posts from now on. ;)

20.55 Tuesday

This final blog update comes to you from outside the 48 hour period of the challenge, due to my brain only recently coming fully back online. I’m happy to report that we completed the film on time with time to spare and had submitted it by about 7am on Monday.

Having now had some time away from it and a chance to watch it a couple of times I’m actually rather thrilled with what we’ve put together. It has its technical flaws in places, as it almost inevitable when working on such a crazy schedule, but overall it’s an achievement of which I’m hugely proud.

The film isn’t online for public viewing yet as we want the cast and crew to have the first look and are trying to organise a little screening. This will hopefully take place Wednesday evening, after which I’ll sling it online for all to see.

I really hope that the cast and crew like the film as much as I do, because they all worked insanely hard and really gave it their all.

As with every project we learned a huge amount. The pre-production and production phases of the weekend went flawlessly, keeping exactly on schedule and hitting a quality considerably higher than last year’s attempt. It was the editing that went awry, not in terms of quality but in terms of scheduling.  I hugely grateful to Ryan Stone, our editor from Lambda Films, for sticking with us all the way through and not moaning even once.

I’ll hopefully have more analysis/breakdown of the film on the blog once it’s been released publicly.

Thanks to everybody who kept an eye on our blog and Twitter feed during the challenge!

03.54 Monday

We’re still here.

Not exactly what we had in mind.

Unfortunately a mixture of technical hold-ups and a more complex editing process (partly caused due to not getting some of our production workflow sorted – I’ll blog more about that and how to avoid it later) we’re still putting the film together.

However, we’re looking good. The edit is complete, the sound edit is almost finished and the grade is halfway done. It’s me, Chris and Ryan holed up in the Lambda offices, Ryan grading in AE while me and Chris feel slightly guilty for getting him into this in the first place. He appears to be fuelled by some kind of unknown energy source, something we must try to remember to investigate once we’ve recovered from the weekend. It could be useful in the future.

We’re probably another hour or two from completion, so we’re actually looking like we’ll come in around the same time as we did last year. Our production schedule was perfect this year, going exactly to plan. We’ve learnt a lot about the post-production workflow for future projects.

I suspect due to be sleep-deprived, slightly mushy brain I may be rambling, so it’s probably wise for me to finish up the blogging for now until we’re on the flipside later today.

Home stretch, now.

19.00 Sunday

The edit is is progressing, albeit with the usual technical hiccups along the way. Adobe products have an odd algorithm which increases their instability based on the proximity of your deadlines.

Regardless, we have an awesome matte painting composited and in place by Nigel Potter, some CG shots will be coming in soon and the edit so far is looking supremely tasty. Still lots of work to do, but Ryan and Tom are doing a superb job and we’re massively ahead of schedule compared to last year.

Right, time to carry on.

11.38 Sunday

IT’S A WRAP!

We wrapped at half ten this morning, having started our second phase of shooting at 7.30. Normally I tend to get up for work at about 7am, but it becomes considerably more difficult after a full day’s prepping and shooting and a previous wrap of 1.30am.

The pieces we had to get this morning were considerably simpler but all exteriors, which adds in its own complications. Contrasted to yesterday’s unseasonably summery temperatures, this morning it was freezing and not entirely pleasant for cast or crew.

Finally the last sequence involved our ‘hatch’, a special prop built into the ground. It was another amazing achievement by our stunning art department, who have really outdone themselves this weekend. The stuff they’ve put together for us would be impressive even on a normal scheduled film.

We’re now attempting to log all our footage, of which there is a huge amount (the drawback of a 3-camera shoot…), a process already started by our editor Ryan (of Lambda Films fame). It’s looking good so far and we’re all pleased with the work we’ve done, although the edit will be the final test.

22.30 Saturday

Taking a quick break to backup footage, reset and give the actors some time to rehearse the next portion of the script.

So far….it’s looking fantastic. We’ve managed to do far more interesting things with the lighting and camera setups than last year, in part thanks to the great support from Lambda Films, Fast Forward Media and FXhome – we seem to have equipment coming out of our ears.

The general setup: EX1 shoulder mounted camera, glidetracked 60D, static tripod 550D for wide emergency coverage. Nature of the script lets us play through the whole scene in one setup, then reset and adjust for take 2. As such we’re making pretty fast progress.

Meanwhile, Ryan over at Lambda is already editing the footage and we have a (super) rough of part of the opening. With the quick grade he’s done, it’s looking schuuuuu-weeeeet.

We’ll be shooting for a good few hours more, but it shouldn’t be anything like as antisocial as last year, when we were going all the way through to dawn.

This year, however, we have to be BACK for dawn to shoot the opening sequence. Hopefully we’ll have some good weather and a nice sunrise. The sunset this evening was absolutely stunning, so hopefully it’ll match that.

Right, time to go back to set. Hope everybody’s films are going well!

14.30 Saturday

And we’re away! Our brief is as follows:

Title: Temporary Status

Prop: A plain white cup with a broken handle, in the cup is some blue or purple liquid – we see a character put some powder( or granules) in it.

Dialogue: “In half an hour we won’t be able to see our hands in front of our faces in this.”

So, fairly specific again, but with much more flexibility than our bizarre brief last year. Still, compared to the briefs received by some other teams, we still had a challenge. :)

Where we are currently: full team brainstorming complete, concept defining complete, script first draft complete, art department running around  town buying and building, storyboards being drawn, VFX being designed and animated.

Next up: script final draft, actor and camera rehearsals, set and lighting.

So far…so good.

22.30 Friday

So, I’ll be adding new updates to this post over the weekend with new update appearing at the TOP, so you don’t have to keep scrolling down to find out what’s going on. :)

This year we’re about as prepped as we possibly can be, given the nature of the beast. It’s a 48 hour challenge and we only get the brief (title, prop, line of dialogue) right at the start, so the normal pre-production period is rather nerfed. You can’t prep locations, you can’t build props or sets, you can’t do rehearsals or cast according to a script – you don’t even have a script.

It’s definitely not the way to make a short film. However, it is a good way to have a lot of fun and have an intense-but-limited spot of filmmaking. After the epic post-production phase of Arms Race, I’m rather pleased to know that by the end of this weekend we’ll be done, one way or another.

My day starts at 9.30 tomorrow for some initial setup (stand-by green screen, ‘green room’ area etc), then most other people will be piling in at about 10.30 to await the arrival by SMS of the brief from the organisers down in London.

There’s another team with people from FXhome in, by the way. Dan will be blogging in a similar fashion (phone signal permitting) over here: http://danielgwood.com/blog/2011/04/live-blog-48-hour-film-challenge/

In the meantime, it’s time for some preparatory sleep. See you all tomorrow.

Midday, Friday

I’ll be blogging and tweeting throughout this weekend’s Sci-Fi-London 48 Hour Film Challenge, so keep refreshing this page to find out what’s going on. I’ll also be tweeting from my usual account @tarnimus.

Stay tuned! Everything kicks off around 10.30am Saturday morning.

The Orphan Factory, rejiggled

So, looks like I never actually wrote about the new version of The Orphan Factory, despite managing to update the Short Films page. When I officially joined the It’s A Trap! team last year, one of the first things we did was bring The Orphan Factory under the IAT banner. Given that it was crewed mostly by IAT people and that myself and my co-director Christopher Puttock were now IAT members, it made a lot of sense.

While the 48 hour limit on these challenges means that the films will never be how you’d want them if you had a normal production schedule, on the whole I think it’s worth leaving them in their 48 hour state, purely from the historical point of view. However, with The Orphan Factory one aspect had always bothered me: due to dwindling time (and dwindling faculties, once it passed 3am on Monday morning) we weren’t able to grade the film. As such, it had a rather basic, videoy look – especially as the lighting was also fairly simplistic.

So I quickly threw it under a few filters and came up with something closer to what we’d have originally done, had we had a few more hours. Here is The Orphan Factory, finally graded:

This is timely, as the first weekend of April hosts this year’s Sci-Fi-London 48 hour. We’ll be taking part again, hopefully with a much better idea of how to do it, and I’ll be attempting to live blog throughout as I did last year.

Infocracy short story

I’m currently dabbling with the idea of ‘infocracy’, which is a structural system which operates through the open distribution of information and a flatter hierarchy than, say, a bureaucracy which tends to have more of a triangular leadership setup. An infocracy by its nature empowers more people to have the knowledge to make decisions.

Infocracy has always been largely theoretical, as only major organisations (governments, corporations, etc) had the networks required to easily spread communications and information, and that kind of setup inherently leads towards bureaucracy and democracy (or worse). I thought I’d take the infocratic ideals into a science fiction, near future setting to see whether it would actually work. So far, it’s been rather interesting.

Consider the editorial  concepts behind Wikipedia, but extended to an entire society. That’s kinda where I’m headed. I hope to have the story finished in a week-or-two, at which point I’ll probably fire it off to Interzone for consideration – the first time I’ll have tried submitting a story in such a way. I first read Interzone back in the mid-90s (in an anthology, rather than the magazine itself which was incredibly hard to find back then) and it’s always been a bit of a dream to have something published in it, so this’ll be a good first step.

Lots of other exciting things going on (not least that FXhome turned 10 years old this weekend) but they will have to wait for another post.

Introducing: The Hidden Valley

UPDATE: I’ve switched back to Evinden for now. Apparently Hidden Valley is a brand of condiments in the US. Who knew!?

I’m now calling Evinden by a new name: The Hidden Valley. It’s still likely to be only a working title, as it’s rather generic, but it at least means something. While the name of the fictional continent that the story takes place upon works fine inside the text, as the actual title it doesn’t resonate at all. The Hidden Valley at least suggests certain interesting plot scenarios.

Editing has commenced, with much useful feedback from Axel Wilkinson and James Harvey feeding into the second draft. There’s a ton of work to do on every level: structural, plot, characters, dialogue. It’s going to take probably the rest of the year, but it’s hugely exciting to be working on it again.

The first thing I’m doing is adding some backstory elements to the start of each chapter, in the form of Asimov-style encyclopedia entries, or newspaper cuttings, or similar. They help to flesh out the world without having to dump exposition into the main story/dialogue.

Other projects are coming along nicely too, but more on them another time.