Spaceship time

My 21-month old son appears to be taking after me, as he’s entirely obsessed with ‘rockets’. I heartily approve.

I’m currently playing with three rocket-related projects.

First up, there’s Millennium Surfing, my first novelette (too big for a short story, too short for a novella). It’s about lots of things but mostly focuses on legacy (you know, because I’m a man in his mid-thirties who has just had a child). Currently halfway through editing the mofo, after which I’m going to attempt to actually sell it, on the advice of Kirstie. So I’ll blame her if nobody goes for it.

Then there’s a professional VFX project I’m working on which is currently under wraps but which I’m happy to say does include a spaceship. Not only that, but it’s a lovely custom spaceship built for the project and it’s looking spectacular. Hopefully I’ll be able to talk more about this around the new year. It’s pretty cool.

Lastly, following a pub chat with It’s A Trap’s Chris Burdett, I’m going to embark on a prototype/proof-of-concept sequence depicting some outer space shenanigans. Aside from anything else it’s to see just how far I can push the rendering quality in HitFilm 2, so it’ll likely also feed back into a tutorial over at FXHOME at some point.

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