I played Brothers just after my son was born, as I recall. Everything is a bit of a blur around that time. Without wanting to play the father card too heavily, that timing definitely informed my experience with the game (just as playing The Walking Dead just before he was born helped me examine my fears of becoming a father).
Brothers is an honest, heartfelt tale of two kids – one slightly older than the other, on the verge of adulthood, the other still very much a child but who is forced into accepting a heavy responsibility.
The game is entirely unique in the way it uses its control mechanism to create characters and empathy. Every puzzle and challenge is fun but is also informing the characters of the two boys.
It’s brilliant. The video above takes a look at the first five minutes.