DIY gaming part 4: Motherboard, processor & memory

It’s been a while since the last DIY article, which was back in May. I have, however, at last committed to the next major stage of my new system build. In fact, this is the most major stage, being that it forms the skeleton, brain and memory of the new machine.

Given that I’m chasing a fairly impossible power/value sweet spot, it took a while to pinpoint exactly what to go for. While researching I stumbled across this excellent hardware guide by CynicalCyanide over on the Star Citizen forums. It’s an excellent primer for buying computer tech in 2014 and it clarified a lot of my decisions – and also saved me a bit of money here and there with its pragmatic approach. (more…)

DIY gaming part 1: The old rig

Barring some determined technical work from the likes of CD Projekt RED in The Witcher 2 and DICE’s remarkable Battlefield 3+ Frostbite engine, gaming has been in a bit of a rut for a few years now, thanks to the aging PS3 and Xbox 360 consoles holding everything back. Sure, there have been some incremental advances in Unreal games, with Arkham City looking noticeably fancier than Arkham Asylum, but we haven’t seen the seismic shifts that pushed gaming along in the 90s and 2000s.

Now, at last, the PS4 is out, unlocking a new development ceiling for cross-platform devs. This will also inevitably drive a bunch of PC gamers to upgrade their rigs to keep pace and fairly rapidly outstretch the console’s capabilities. Including myself.
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