Games
GRID obliterates the realism-arcade divide
Racing games have always been something that I’ve liked more in theory than in practise, always being overly silly and arcadey or tediously ‘realistic’. GRID falls into a pleasant in-between (more…)
Racing games have always been something that I’ve liked more in theory than in practise, always being overly silly and arcadey or tediously ‘realistic’. GRID falls into a pleasant in-between (more…)