Ah, mobile gaming. So, so bad.
At least, that’s been my experience of it for the most part. Even the potentially good games are crippled by terrible UI, the touch screen being woefully inadequate for so many genres. Worst of all are those games which put pretend keys or controllers on the screen, the developers seemingly oblivious that you’re then going to be covering half the screen with your thumbs.
I’d bumped into a few notable exceptions over the years – World of Goo translates wonderfully to touch, Broken Sword is quite fun, Need For speed: Most Wanted was surprisingly entertaining.
Recently, though, I discovered The Room (more…)