Games
GOG.com’s 4-day madness
On Sunday 19th September something very strange happened to the Good Old Games website. Was it marketing genius or commercial suicide? (more…)
On Sunday 19th September something very strange happened to the Good Old Games website. Was it marketing genius or commercial suicide? (more…)
After an unavoidable break, we’re back with a video preview of Mafia II, sequel to 2002’s PC classic. (more…)
Mass Effect 2 has a sub-plot so heinous, so wrong, that it very nearly derails the entire game. It won’t seem that way to everybody, though. (more…)
OK, I admit it: I did cheat slightly. I rewound the story and repeated a scene to get a ‘better’ outcome. And I feel guilty about it. (more…)
The Heavy Rain demo appeared for the PS3 recently, marking the first game from David Cage since 2005’s Fahrenheit. (more…)
So, I’ve rejiggled this website. What was once a modest blog with a single ‘About’ page has now become a fully fledged mini-portfolio, with handy links to my various writings and filmy projects all neatly arranged in the menu up top. I’ll be doing my best to keep everything up-to-date, Read more…
The Star Trek Online beta finished this week, prior to the official launch in February. My brief time with it raised familiar questions (more…)
Bioshock 2’s release on Steam for pre-order has prompted mass outcry from its fans, as the game’s Digital Rights Management came under intense scrutiny in a 61-page thread on the game’s official forums. (more…)
Rather late to the party, I have recently discovered the Playstation 3, which means it is at last time for me to cast my eye over the much lauded Uncharted games. (more…)
An assortment to things to write about this evening while I render out 30+ VFX shots for Guinod, a martial arts opera I’ve been helping a friend finish off. It premieres in a couple of weeks at Norwich’s Cinema City, so I’ll be sure to say how it goes. Bulk of my work on it is done, I just have to render all the bits and pieces – a process that is considerably fiddlier than it should be due to a few quirks in the compositing software I’m using. (more…)