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Serialised storytelling is perfect for busy writers

This is the story of how serialised writing has helped me write two books, one of which won an award and has been read by over 27,000 people, while having a busy day job and not annoying my family.

When I grew up, I was going to be a writer. As a kid, I was always writing short stories, poems, screenplays and anything else that came to mind.

Then I got distracted, went to university, studied film and English and stumbled down a visual effects rabbit hole for 14 years. I got married, had a kid. These were all great things in their own ways, but I never quite found time to realise that childhood writing dream. (more…)

How Blade Runner 2049’s world building has its roots in 1982

Most of my discussions about Blade Runner 2049 have been about its gender politics and depiction of women. Specifically, whether it’s deliberately troubling or just troubling. Or a bit of both. That’s not what I want to write about here, primarily because I haven’t yet made up my mind. Instead, I’m going to take a look at the storytelling techniques the film uses to establish its future setting. Spoilers will ensue.

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Online serialisation – free webinar!

Last weekend I was part of the Publishing Day School at Writers’ Centre Norwich, speaking about online serialisation alongside an excitingly broad mix of traditional, digital and self publishers. Here’s a webinar version of the talk:

About eight years ago I went to Eastercon, my first science fiction convention. It was a great weekend full of fascinating panels, including the likes of Neil Gaiman, Cory Doctorow and China Mieville. As engrossing as the discussions were, there was a narcissistic room in the back of my brain which wanted to be up on the panel, rather than sitting in the audience.

Being part of the Publishing Day School, sitting on a panel alongside other writers, I achieved that goal. It was another critical step along the road of becoming a writer.
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On finishing The Witcher 3

In a gaming era defined by the need to be on-going and forever, whether that be through multiplayer, procedural generation, MMO persistence, an endless parade of hats or drip-feed DLC, it’s a relief to be given an out. The Witcher 3‘s second major expansion Blood & Wine is the developers saying “it’s ok. Go now. Our time here is over.”

Spoilers ensue. (more…)

I have fan art

Something pretty amazing happened last week. I was contacted by an artist through Wattpad, who happened to be a fan of A Day of Faces and had drawn their interpretation of the lead character, Kay.

Would I like to see it? Why, yes, please!

Check it out: (more…)