Games
First glance: World of Goo
The much-heralded World of Goo arrived on Steam yesterday and, as tends to be the case with me and quirky indie games, I simply couldn’t resist. Could it possibly live up to expectations? (more…)
The much-heralded World of Goo arrived on Steam yesterday and, as tends to be the case with me and quirky indie games, I simply couldn’t resist. Could it possibly live up to expectations? (more…)
Given the current gloomy state of the global economy, this week seems like as good as any in which to grumble. Without further ado, I therefore present five of the most irritating things to be found in games. (more…)
As the November release of zombie co-op shooter Left 4 Dead creeps closer, Valve have released a 10-minute video analysing the game’s core design principles. (more…)
A few weeks ago I wrote about Bioshock‘s brilliant plot twist, at which time I had not yet completed the entire game. Now that I have done just that I can start to form an opinion of this unusual game. (more…)
What a busy couple of weeks I’ve had! As part of a project we’re doing at FXhome some new promo footage was required, as the stuff we shot a couple of years ago wasn’t ideal and before that we hadn’t shot anything fresh for years. While Suzy did a good job on our little greenscreen shoot back in the day, all the shots were a bit disjointed and not very appropriate for the new project (which we’ll be revealing more about soon). (more…)
The Multiwinians have arrived, delivering Introversion’s multiplayer sequel to their early classic Darwinia and their first game since 2006’s acclaimed DEFCON. (more…)
As mentioned a month-or-so ago, there’s an update to last year’s The Witcher on the way. But we’re not talking your normal minor bug fix. (more…)
While I don’t deliberately live (at least) six months in the past, it invariably seems to work out that way. Which brings me to Bioshock. (more…)
Game presentation has rather suddenly reached an awkward point, leading to an uncomfortable dichotomy between pre-rendered ‘intro’ movies and actual gameplay. (more…)
Dave rather ambushed me on Sunday night with a completed CSS overhaul of Potential Gamer, the results of which are quite self-evident. He did quite an astounding job, especially given he’s currently still working with the standard WordPress.com. I’m currently investigating whether to switch to WordPress.org and pay for proper […]