On Sunday I discovered that I had access to the Heat Signature alpha, due to owning a particular version of Gunpoint, Tom Francis’ previous game. I’d seen him talk about the alpha but hadn’t realised I qualified. Typically, it was the last day of the 2-week access. The above video is Read more…
This is the blog post in which you can download and install A GAME WHAT I PROGRAMMED.
I’ve been following Tom ‘made GUNPOINT’ Francis’ GameMaker tutorials since the start of the year. The man has an uncanny ability to teach code in a way that makes sense to people who don’t code. I suspect he’s new enough to coding himself, relatively speaking, that he still remembers what it was like. (more…)
Back in November I mentioned I was working through FutureLearn’s game course. That never quite worked out, alas. It was an oddly pitched course, simultaneously focusing on complex and boring infrastructure stuff while being really basic in the creative areas. Lots of other people clearly loved it, but it didn’t click with me.
Time for my first post-Potential Gamer post about gaming. Weird.
Upon completion of Tom Francis’ Gunpoint a blog post is created based upon your activities in the game. You’re invited to choose the precise wording by picking from some glib options and are then presented with your own, personalised Secret Blog. It’s a quietly excellent finishing touch to a game full of underplayed excellence. (more…)