Category Archives: Games

Watch Extraction Protocol now :)

My new short film is now online for all to see. I hope you enjoy it – let me know if you’ve got any feedback.

MAJOR thanks to everybody that worked on the film, you’re all spiffy, and of course to FXhome for giving me the opportunity in the first place.

Arms Race is finished! Plus poster #1

Arms Race is, at last, finished. I thought it was finished on Sunday evening, then made the mistake of showing it to Swiss filmmaker Marco Von Moos, who proceeded to point out a number of areas in the cut that could be considerably tightened.

Annoyingly, he was absolutely correct.

Thus followed a feverish re-edit on the Monday night, complete with re-grading and a complete resync and remix of the 5.1 sound. A lot of work, but worth every hour as it is now a much tighter, more entertaining short film.

There’s also now an official website over at armsracemovie.com and a Facebook page, so please do check them out and say hello. Here’s the first poster that I designed to help promote the film:

The premiere is November 13th (check the Facebook page for details) and the film will be released online shortly afterwards.

MEANWHILE…

The Ravenskil Chronicles are back up and running after a slight summer hiatus brought on by holidays, moving house and working on other projects such as Arms Race. We had a very successful writers meeting on Sunday and I can’t wait to get started on my episode. It’ll be refreshing to get back to writing after working on the Arms Race edit and VFX for so long.

NaNoWriMo is also coming up, of course. I won’t be officially taking part this year as I’ve already got enough projects on the go, but I hope to attend some of the meetings nonetheless. If you’re a writer, or want to be a writer, do check it out.

More details on Arms Race will be revealed next week, plus I’ll be making a return to Potential Gamer with what will hopefully be an extensive article on why Minecraft is something truly special, even if you don’t like retro gaming.

New design, many distractions, Harry Potterising

So, I’ve rejiggled this website. What was once a modest blog with a single ‘About’ page has now become a fully fledged mini-portfolio, with handy links to my various writings and filmy projects all neatly arranged in the menu up top. I’ll be doing my best to keep everything up-to-date, starting with the new video I’m about to add to the VFX section. In case you can’t be arsed to go there, here it is, usefully embedded for your priori incantatumy enjoyment:

What with this and the Space Adventure DVD, I’ve really been pushing VisionLab’s limits. It’s been fun to see just how much can be wrangled out of the software, although I am also eager to broaden out my VFX skillset a little.

Meanwhile, the Hard Rain demo is pretty fab on the PS3 and Mass Effect 2 has finally lured me in. I’ll be writing about the former for Potential Gamer in a moment, with thoughts to come on the latter once I’ve had some more time with it. Also had my appraisal at work today which went alright and had some positive movement towards the future. Despite all that, I’ve still managed to get some work done on Of Rock And Earth – although never as much as I’d like.

Big thanks to Rikki for helping out with getting Typekit to talk to my WordPress template.

Writings, Christmas, Film4, stuff

An assortment to things to write about this evening while I render out 30+ VFX shots for Guinod, a martial arts opera I’ve been helping a friend finish off. It premieres in a couple of weeks at Norwich’s Cinema City, so I’ll be sure to say how it goes. Bulk of my work on it is done, I just have to render all the bits and pieces – a process that is considerably fiddlier than it should be due to a few quirks in the compositing software I’m using.

Which brings me to a broader question of my involvement with filmmaking: currently it’s taking up more of my time than I would like, in the process reducing the time I have to focus on my writing, be it novel or journalism or simple blogging. Go back a decade and I had the time to fit everything in, such is the life of a single student. Now, though, I have to juggle many more things (which I don’t mind doing at all, because  they’re all good things) and have no real choice but to specialise to a degree. The question is simple: do I want to be a writer, or a filmmaker? They’re not mutually exclusive, of course, but my current resources are finite.

Writing requires one thing: my own skill as a writer. I’ve yet to really have that proved one way or the other but there is at least the potential of it reaching a truly professional level. Filmmaking, on the other hand, is a vast process requiring coordination between many people and disciplines. Even with the best will and effort the results can easily be disappointing when working at an amateur, unfunded level. To progress to where I want to get would require investing in new equipment and new software which I simply can’t justify given that it’s essentially only a hobby – I no longer have any illusions about turning it into a career.

Which isn’t to say I can’t write film material for other people. I’d happily work on scripts for other people, as long as they have a sensible creative process that focuses on quality. Otherwise, though, 2010 is currently looking like the year in which I’ll try to become a professional, published writer. I can’t wait to see if I can pull it off! I’ve got two nearly finished novels almost ready to go, after all.

In other news:

  • I was quoted in a Film4.com article, having moaned yet again about the woefulness that is Gamer. Here’s the Film4 article, and here’s my Spiffing Review podcast in which we gave our glowing commentary on the movie.
  • Christmas is happening next week. For the first time we’re holding it at our place, which is both terrifying and exciting. We have lots of sparkly, glowy things hanging all over the place.
  • Left 4 Dead 2′s scavenge mode is fantastic.
  • Played Trackmania for the first time in years on Friday. It’s still genius.
  • Finally watched Speed Racer. Might have to give it a special section on the next Spiffing Review. It’s fabulous.
  • This article over at the Guardian really pissed me off. It undermines both gaming and the plight of women suffering from violence by using an astoundingly illogical argument which turns bait-and-switch and strawman tactics into a new artform. Looks like quite a few other people were a bit miffed, judging from the 700+ comments. I haven’t had time to read them all, obviously, but many of them seemed to offer far more intelligent and coherent views on the genuinely important and interesting topics. It’s great that Jaqueline Hunt has an organisation like Equality Now, but she’s never going to get anywhere if she focuses on scapegoating an entire artistic/entertainment medium rather than going after the genuine societal problems.

149,566 – War! What is it good for?

Well, it’s good for exciting finales, for a start. But I’d better say no more for fear of dropping too many spoilers.

Hard to find time to write the last few weeks, what witha combination of House Moving Stuff, podcasting and Batman: Arkham Asylum (the compulsion is waning, though, so I should be back to normal now). Having said that, what I have been able to write has been really good – if I may say so myself. Or, at the very least, extremely satisfying.

The Big Bad and the Big Good are currently having their Big Face Off, and it’s so far proving extremely fun. Rather at the last minute I’ve been able to inject a little more thoughtfulness into the climax, rather than it just being a series of scrappy fights. With luck it should make it more interesting and memorable.

Next up is some traumatic GBH, then I’ll be seriously close to ACTUAL COMPLETION. Yes, I know I’ve said that so many times this year as to make my deadlines an absurdity, but this time it looks genuinely possible.

Of course, I’m also doing VFX on a short film called Guinod (it’s a martial arts opera, believe it or not), am editing and doing VFX on a steampunk short and am also indulging in the aforementioned podcasteroo (which means seeing Cloudy with a Chance of Meatballs this Wednesday). But, hey, I like being busy! At some point I need to find time to write some more articles for Potential Gamer, too, and try to push my portfolio out there a little more successfully.

For now, however, I shall go to bed.