Virtual photography gets easy

By which I mean that it’s technically far more achievable than previously; the ability to take good images is a whole other thing, just as DSLRs have made professional quality photography available to all without putting photogs out of business.*

I’m specifically referring to game photography here – the art of taking great screenshots, essentially. Games are inherently visual and always have been, with screenshots being part of their marketing since the earliest days. Three distinct changes have occurred which make taking in-game images suddenly more interesting. (more…)

I lost my spaceship in No Man’s Sky

I wrote a while back that I only started enjoying Far Cry 3 when I applied my own artificial restrictions to its free-form playground (in that case, using only the bow, despite the plethora of weaponry on offer). Taking an accidentally similar approach to No Man’s Sky, I gave myself a similar limiter: not having a spaceship. In this instance, though, it was entirely accidental. (more…)

No Man’s Sky reminds me of Morrowind

No Man’s Sky is more or less exactly what I wanted it to be. It could absolutely be so much more, and I hope Hello Games keep innovating and pushing it forward, but it’s already something unique and remarkable. The most surprising aspect for me is that it’s recaptured the magic of a very different game:Morrowind, the Elder Scrolls game that preceded Oblivion and Skyrim. (more…)

A Day of Faces now available literally everywhere

UPDATE: ADoF currently isn’t available in ebook form. It’ll be back at some point, bigger and better. Sign up to the mailing list and I’ll tell you when that happens!

The A Day of Faces ebooks have been available for a long time via Kobo, Amazon and Nook. Due to me finally pulling my finger out, you can now also grab them at Smashwords, Apple iBooks, Inktera, Baker & Taylor, txtr, Overdrive and Scribd. And, no, I’ve not heard of half of those, either. (more…)